Welcome to San Andreas Cops And Robbers!

SACNR is a server on GTA San Andreas Multiplayer (SA:MP).

It has a cops and robbers theme - you can play as a cop or civilian/robber and change at any time. You can also own houses, own and sell items at businesses, buy car bombs, grow and sell "drugs", do one of the many vehicle missions, or kill some of the people with bounties on their heads. You can rob casinos, stores, houses, businesses, and other players. The more risk you take, the more money you get - just don't get caught!

If you don't already have SA:MP, you should go and read more about it on our downloads page - it's fun!

For more information about SACNR, please visit our About page.

End of Halloween Event

11th Nov 2020 by Markski

Tuesday the 10th marks the end of our yearly Halloween event, and as such the witches have left San Andreas, along with all the curses and changes they brought with themselves... at least for the time being.

Furthermore, Anna has now re-gained her position back on the roof of the Visage.

Top 20 Pumpkin finders:

Pixel - 120
Jamie - 120
Cat - 120
westen - 120
Turbo - 120
Cobra_Kai - 120
Andrw - 120
[WT]CactusOG - 82
Wifey - 74
leech - 56
Lorcs - 46
Magmaring - 42
Markski - 24
ReJected - 21
Giraffe - 20
LilithV - 18
Opiode - 17
Arpan - 14
Odoi23 - 14
Tywin - 14

Note that players who found all 120 are listed in the order in which they found all 120.

On top of this, SMKE and joker_king have both been lucky enough to receive $1,000,000 while Trick-or-Treating!

We hope everyone had fun during this event.

  • SACNR Admin & Dev team

Spooky, Scary, And So Forth

26th Oct 2020 by Markski

As if 2020 wasn't scary enough as it is, we're arriving at the spookiest time of the year!

As usual, Mr. Skeltal, the official SACNR provider of healthy bones and calcium has taken over from Anna.

Three witches (Winnie, Kathy and Sarah) have descended on San Andreas.
They were last spotted near Fern Ridge, Las Brujas and at Leafy Hollow.
They will be selling Potions to those who posess "Magic Beans".

Furthermore, they have replaced money bags with spooky cauldrons, and caused
all of the vehicles in the server to adopt more seasonal colours.

Homeowners across San Andreas are now welcoming trick or treaters,
who can obtain many treats, such as the possibility to win $1,000,000.
But beware! Because trick or treating can also result, of course, in getting tricked.

To top it all off, 120 spooky pumpkins have appeared across San Andreas.
Can you shoot and destroy all of them to make it into the leaderboards?

Event Commands

  • /pt - Drink a potion.
  • /tot - Trick-or-Treat at any house.
  • /pumpkins - Receive a hint on where to find and destroy a spooky pumpkin!

Thanks to LilithV, Lorcs and Tobs for hiding the pumpkins.

Have fun

SACNR Admin & Dev Team

September Updates

24th Sep 2020 by Markski

The following changes have been made to the game over the course of the month:

  • Monthly missions were introduced. Every game month (or every 12 real life hours) you'll be assigned 3 missions to complete, which can be doing a certain amount of jobs or other objectives. Completing these will grant you with "activity stars".
  • Activity stars can be redeemed at any food cart for cosmetics (only 1 so far), packs of weapons, robbery items or the ability to put nitrous in any vehicle. There's also an option where you can suggest more items or cosmetics.
  • Active city won't repeat after a server restart anymore.
  • You may now lock vehicles by pressing Y while on foot.
  • Menus such as /i now refresh a little faster.
  • Decreased the amount of time that needs to pass before selling a vehicle after logging in.
  • Fixed bug where business value wasn't sometimes correctly refunded when auto-sold.
  • Fixed bug where sometimes the same city would be active in a row in some conditions where voting is involved.
  • Fixed a couple buggy entries in /transactions
  • Fixed being able to hold the suitcase outside the active city if you followed a certain pattern to exploit the suitcase dropping mechanism.
  • Fixed receiving golf club when buying weapons in Ammunation.
  • Other miscellaneous bugfixes, including certain "random" vehicle spawns.

Remember to check out our Discord, which you can join by clicking here.


SACNR Dev team

July Updates

31st Jul 2020 by Markski

This post comprises a resumed (and somewhat incomplete) list of changes from our releases during this month, all of which you can read about in more detail in the #news channel of our Discord, which you can join by clicking here.


  • Added Gyms in all 3 cities. In them, you can have boxing matches against other players for a wager, and purchase/learn different fight techniques.
  • The food carts across San Andreas are now populated with people working on them, and they can be used to buy food, beers and cigarettes.
  • Added /point animation.
  • Added "Instant travel to Active City" option in airports. Unlike traditional flights which require you to buy a ticket and wait for the NPC plane, these flights will instantly place you in the active city. You can even take your vehicle for an extra fee.
  • The vehicle towing service, so far only available at Police Departments, is now also available at every carshop.
  • Lowered the distance which you must maintain from cops after robbing an establishment in order to secure the robbery money.
  • It's now possible to find fishing rods or signal blockers with /dig.
  • Added /transactions to see your last 25 money transactions, earnings and losses.


  • You can now carry up to 15 fish at once.
  • Increased effective range of Desert Eagle and AK-47 slightly.
  • The courier delivery/smuggling job has been overhauled. There are now multiple pickup and delivery points per active city, and players who are inside or on top of the vehicle will get a guard bonus per every delivery.
  • Increased the damage of the normal shotgun a fair bit, and the combat shotgun slightly. This should make them a more viable choice in fights.
  • Decreased the cost of bailing players out of jail.
  • Decreased the cost of "Custom preset" vehicles in the carshop, as they were very overpriced.
  • There's now a chance of taking a fish when you /rob (/rb) someone.
  • The crime "Assault" now gives 2 wanted stars instead of 3.
  • EMT Ambulance missions now give score every 2 calls instead of 3.
  • Courier, Bank courier, Trucking and Bus driving jobs will no longer be ended if you exit your vehicle. Instead, you'll have 2 minutes to re-enter and continue working. This is specially useful for the illegal courier job, as it'll allow you to exit the vehicle if you need to defend it from police, in case you decide to do it without guards, or if you want to help them.
  • The time you have to enter a long haul truck again if you exit during a mission was extended to 2 minutes, to be consistent with the change above.
  • Several anticheat improvements.

Quality of Life and general improvements.

  • Fish sizes will now be shown either in pounds or kilograms depending on your metric selection in /settings (/s).
  • When looking at your properties through /house or /biz, you can now initiate GPS navigation to them by entering their number.
  • The health and armour pickups available at Police garages are now also available at FBI garages.
  • Players who are desynced will be automatically kicked from the server, and arrests/hit contracts will be granted to the last player who attacked them within a given timeframe.
  • Vehicles abandoned outside Ammunation will respawn at a faster rate than normal vehicles. This fixes the issue where many players will travel to the Ammunation and abandon their vehicles there after buying weapons and leaving with their groupmates.
  • Helicopters abandoned in mid-air will now immediatly despawn instead of remaining floating indefinitely, and falling from the sky every time you get near them.
  • 3 minutes before the end of each game week, players will be able to vote for what the next active city is. The server will tell players to use /cityvote when it's time.
  • You can now view how much a vehicle is being affected by player weight in /vehicleinfo (/vi).
  • In the class selection screen, law enforcement and medic classes are now found by going to the left, all skins to the right are now civilian skins. I think this is more intuitive, since now there's buttons to choose a class directly in that screen anyways.
  • The class selection screen will now show a short description for the class you're browsing through.
  • Improved the look of the information box shown after you're arrested. It also won't accidentally close if you click right as you get arrested anymore.
  • Improved the look and functionality of the bank counter menus.
  • Improved the look and functionality of /inventory (/in).
  • Improved the look and functionality of /fishinfo (/fi), as well as the Fishing shop menus.


  • Fixed bug where players would have the wrong class/wanted level colour for a few seconds under rare conditions.
  • Fixed /combatlog showing more damage than really caused at times.
  • Fixed being unable to arrest suspects who shared a group with you under rare conditions.
  • Fixed /duels which now correctly lists the last 5 duels.
  • Fixed shot accuracy for duels being inaccurate ever since the damage system update.
  • Fixed all the known bugs regarding the damage system.
  • Other miscelaneous bugfixes.


SACNR Dev team

Temporary command removals

14th Jul 2020 by Jamie


Over the last few months/years it's become apparent that people are just using SACNR as a DM server. This is creating a toxic environment which is hostile to new players and has a negative effect on the overall player count. I've tried to deal with this before but trying to talk to people about this and issuing multiple warnings has just been ignored.

Hit contracts, bombs and duels have been removed from the server until further notice. Player who still continue to use SACNR to trash talk, DM and create gang wars will be punished harshly. This is a cops and robbers server and that should be the main focus of gamemode. If anyone would like suggestions for DM servers to play on, you can use the filter on https://monitor.sacnr.com/ to find something suited to your liking.

Until we can remove the toxic behaviour in the server, we're going to have to take drastic measures to put things back on track.



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